Leveling & XP
The Leveling & XP module rewards participation: every message and every minute spent in voice earns experience, which levels members up and grants them roles.
Start with a preset
Section titled “Start with a preset”The page opens on Pick a preset. A preset configures XP gains and the progression curve in one go.
| Preset | What it gives you |
|---|---|
| Basic (recommended) | Steady progression that suits most servers. |
| Fast gains | Lots of XP and levels coming quickly, for a server that is starting out. |
| Proportional progression | Standard gains, but each level costs noticeably more than the previous one. |
| Marathon | Very slow, very spread-out progression, made for a server that has been alive for years. |
| Prestige | High gains but a ceiling at level 100: everyone aims for the same summit. |
| Custom | Your own values, tuned one by one. |
XP gains tab
Section titled “XP gains tab”XP generosity
Section titled “XP generosity”A five-step slider, from Very low to Very high, aligns the four underlying settings at once. The tiles show the result: XP per message, Cooldown, Voice XP and Per hour of chatting.
In advanced mode you set:
- Minimum / Maximum XP per message
- Text XP cooldown (seconds)
- Voice XP per minute
Bonus based on message length
Section titled “Bonus based on message length”The longer a message, the more it earns, up to the maximum multiplier.
- Length for the max bonus (characters)
- Maximum multiplier (×): a very short message stays at ×1, a long one reaches the chosen maximum.
Voice XP conditions
Section titled “Voice XP conditions”Restricts voice XP to members who are genuinely active:
- Require an active mic: no XP for a muted member.
- Require sound on: no XP for a deafened member.
- Ignore the AFK channel.
- Minimum members in voice: XP is only granted from N connected humans. Bots do not count.
Daily XP cap
Section titled “Daily XP cap”Maximum XP per day, text and voice combined. 0 means no cap; the counter resets every day at midnight UTC. Manual staff adjustments are not capped.
Exclusions and multipliers
Section titled “Exclusions and multipliers”- Excluded channels and Excluded roles: no XP is earned there.
- XP multipliers per role: pair a role with a multiplier. The winning clan’s role is handled automatically when the clan boost is on.
Progression tab
Section titled “Progression tab”The curve determines the XP needed for each level, following XP = base × level^exponent + linear × level.
Two sliders are enough in simple mode:
- Progression pace: from Very fast to Very slow.
- Gap between levels: from Almost none to Very large.
In advanced mode: Base coefficient, Linear coefficient, Exponent and Maximum level (0 for no ceiling; at the ceiling XP keeps accumulating but the level stops moving).
Reading the preview
Section titled “Reading the preview”- Preview: XP to earn per level compares the curve being edited with the saved one.
- The estimated time is computed for three profiles: 10, 30 or 100 messages a day.
- Member distribution on this curve shows where your current members would land.
- Kotbo states how many members will change level on save, and how many of those go down.
Changing the curve redistributes levels
Levels are always recalculated from total XP. Changing the curve immediately redistributes every member’s level, without costing them any XP.
Re-applying roles
Section titled “Re-applying roles”After a curve change, reward roles are corrected on each member’s next XP gain. The Re-apply roles now button applies them straight away, including for inactive members: on a large server this takes time and fills the audit log.
Announcements tab
Section titled “Announcements tab”- Level-up channel: a specific channel, the channel where the message was posted, or a direct message. The Create and save button creates a read-only channel and selects it in one action.
- Level-up message: leave it empty for the default message, written in the server’s language. The usable variables are listed under the field (
{user},{level}…).
Reward roles
Section titled “Reward roles”Pair a Required level with a Role to grant, then click Add reward role.
- Stack reward roles: members keep every role they earned instead of only the highest one.
- A reward set above the maximum level is marked Out of reach.
Clan season boost
Section titled “Clan season boost”If Clans are enabled, you can automatically grant an XP multiplier to the members of last season’s winning clan.
Leaderboard tab
Section titled “Leaderboard tab”- Statistics: Ranked members, Max level, Average level, Total XP.
- The XP leaderboard can be browsed and filtered by nickname.
- The public leaderboard page has a link to share with your members, with View the page and Copy the link buttons.
Import tab
Section titled “Import tab”This tab loads a list of members with their levels and XP, for example from another bot.
Provide the JSON
Drop a .json file or paste the contents directly. The expected format is an array of objects.
Analyse without writing
The Analyse without writing option simulates the import: matched members, members with no XP yet, level changes, XP revised downwards. Nothing is modified.
Run the import
Members that could not be found are skipped and listed with the reason.
Kotbo matches each entry to a Discord member by comparing, case-insensitively, their username, their display name or their legacy tag.
Conversion rules:
- if only XP is provided, the level is derived automatically;
- if only the level is provided, the minimum XP for that level is granted;
- the import overwrites the existing levels of matched members.