Quick setup
A pace sets the daily rewards, their cooldown and energy in one go. It is the shortest path to starting an economy without configuring anything in detail.
Choosing a pace
Section titled “Choosing a pace”Click the card that suits you, then save. Nothing is applied until you save.
| Pace | Daily reward | Cooldown | Energy | Who for |
|---|---|---|---|---|
| Steady | 25 to 75 | 24 h | 60, +5 / h | Modest rewards: the currency keeps its value over time. |
| Standard (recommended) | 50 to 150 | 20 h | 100, +10 / h | The recommended values: a daily slightly more frequent than once a day, regular adventures. |
| Generous | 100 to 250 | 12 h | 150, +20 / h | A server starting out or wanting momentum, with back-to-back adventures. |
| Custom | your values | - | - | Your own values, set one by one in the detailed configuration. |
Every card shows its tiles: Daily reward, Daily cooldown, Per day and Energy. The card of the pace already saved is marked Active; the one you just clicked, Selected.
The adventure cooldown follows the pace too: one adventure every 60, 30 or 15 minutes depending on the card chosen.
What a pace leaves alone
Section titled “What a pace leaves alone”A pace only changes six values. The currency name, its emoji, and the RPG, shop and guild modules stay as they are.
For everything else - anti-abuse limits, items, bestiary, raid, quests, black market - go through Detailed configuration, which opens the Economy & RPG page.